Colour added without inventing a scene
The opening operation does not search for a source colour. Every non-transparent pixel is included, its luminance stays where it was, and only its chromatic axes move to the selected target. That makes a real one-colour treatment for scans, engravings and black-and-white portraits rather than a wide tolerance pretending to select the whole frame.
Choose the target swatch and inspect the darkest and lightest regions. A strong chroma may clip at the edges of sRGB; the preview and export use the same gamut reduction, so the file is the result you approved.
What the operation cannot recover
- Original object colours are absent from a monochrome image and cannot be inferred by this arithmetic.
- One hue cannot independently colour skin, clothing and a background; that needs masks or a trained model.
- Colourising an already-colour image deliberately replaces all of its hues, so compare before saving.
Questions about the map
- Does this restore the original colours?
- No. A monochrome file contains lightness, not the hues that produced it. This maps one chosen colour across that lightness structure and makes no claim to historical reconstruction.
- Why do the highlights stay pale?
- The colour operation keeps each pixel's lightness. A near-white highlight therefore remains near white, while mid-tones carry most of the chosen chroma and shadows stay dark.
- Can I make a duotone?
- Use the general remapper for a second operation if two parts can be selected by lightness, but this opening is deliberately a one-colour luminance map rather than a full gradient-map editor.
Other colour workflows
- Replace a colourThe dropper armed on open, two swatches, one operation and nothing else to manage.
- Change clothes colourA garment-first opening with the dropper armed and neutral fabric explained.
- Indexed PNG paletteRewrite PLTE colour definitions without touching compressed pixel indices.
- The general remapperHue shift, absolute replace and a stack of operations that can be reordered and edited.