The colour you asked for, and the one you got
Type a colour into the target field and the picture will almost never carry exactly that value. Three things move it, each for a good reason, and the receipt under the swatch says which.
Three reasons, in the order they act
First, hue shift keeps lightness. It borrows the target's hue and leaves every pixel's own lightness where the light put it, so the selection is delivered at its own lightness rather than the target's. That is the mode's whole point — the folds and reflections survive — and it is also why a pale yellow typed onto dark red paint arrives as a dark gold.
Second, chroma is a scale, not a value. Hue shift multiplies the selection's chroma by one factor taken from the ratio of the target's chroma to the selection's mean, capped at 1.6, so washed-out paint does not become neon.
Third, the gamut. Some colours cannot exist at some lightnesses on a screen. Those are brought in by lowering chroma along constant hue and lightness, never by clamping channels, and the receipt prints the share of the selection that needed it.